Rejoignez l'équipe NIKE, Inc.
Loin de se contenter d'équiper les plus grands athlètes mondiaux, NIKE, Inc. explore les potentiels, abolit les frontières et repousse les limites du possible. L'entreprise recherche des personnes capables d'évoluer, de réfléchir, de rêver et de créer. L'épanouissement de sa culture repose sur son ouverture à la diversité et sur sa façon d'encourager l'imagination. La marque a besoin de personnes talentueuses, de leaders et de visionnaires. Chez NIKE, Inc., chacun contribue, par ses compétences et sa passion, à jouer un match difficile en constante évolution.
WHO YOU’LL WORK WITH
We are looking for a Virtual Material Production Artist to be a part of the virtual material studio at Nike to create, capture, and visualize Nike's footwear, apparel, and accessories materials for use in 3D software tools such as CLO3D, Browzwear, Substance Painter, Blender, and Unreal Engine. This candidate will combine their experience, problem solving abilities, organizational skills, and creativity to create assets that supports product visualization.
WHO WE ARE LOOKING FOR
The ideal candidate needs to be a highly organized and creative problem solver who works well individually and in a team environment. This person is also proactive, has excellent communication skills, has an eye for detail and can quickly adapt to new technologies. Candidates will have a background in 3D textile visualization, including experience in production art, photo retouching, and 3D modelling.
This is a technical production role. We use a wide range of software and hardware tools including Adobe Substance Suite, Unreal Engine, Blender, Browzwear and CLO3D software packages and industry standard 3D material scanners. This individual is passionate about virtual materials and enabling Nike's product creation teams in the 3D prototyping space.
- Bachelor’s degree in design/art, 3D art, game design, or related field, or equivalent combination of education, experience, and training.
- 3+ years of experience in either the game or VFX as a 3D artist, or 2+ years of experience working with 3D digital workflow teams at Nike.
- Professional level proficiency using 3D material scanning equipment.
- Professional level proficiency in Adobe’s Substance Suite.
- Professional level proficiency in standard 3D apparel design software such as Browzwear and CLO3D. Proficient in standard 3D design software such as Maya, Modo, Blender, and 3DS Max.
- Proficient with PBR-based material standards.
- Proficient understanding of color and lighting.
- Proficient look development and rendering skills.
- Familiarity in creating parametric materials using Substance Designer.
- Familiarity with real time and path-tracing render engines and shader models.
- Experience with the apparel and footwear product creation process is a plus.
- Portfolio demonstrating ability to create and render high quality photoreal 3D materials.
- Highly organized, proactive, and self-sufficient.
WHAT YOU’LL WORK ON
If this is you, you’ll be working in Nike's product space, where you will be part of a larger 3D visualization studio including modeling, compositing, and immersive teams. Responsibilities include scanning, creating, and testing Nike footwear, apparel, and accessories materials, 3D product visualization, and supporting the delivery of 3D assets across Nike's internal and external teams.
Deliver 3D Material Assets
- Daily scanning of physical samples including both the visual characteristics (texture, color) and physical properties (weight, drape, stretch).
- Create component and trim 3D assets from physical samples and design intent schematics.
- Adjust and modify 3D material assets for specific 3D software packages.
Digital Prototyping
- Support of 3D material design and concept projects with known construction methods.
- Follows clear direction and standards to ensure prototype accuracy.
- Materialize product models to enable seasonal digital product sampling.
- Reviews product renders to ensure the look and feel of digital product images meet standards.
Communication
- Explain project information clearly and build relationships.
- For more complex partner questions, direct them to the appropriate team member.
Mentorship and Learning
- Continuously improves skills and stays current with studio standards and 3D industry technologies.
We offer a number of accommodations to complete our interview process including screen readers, sign language interpreters, accessible and single location for in-person interviews, closed captioning, and other reasonable modifications as needed. If you discover, as you navigate our application process, that you need assistance or an accommodation due to a disability, please complete the Candidate Accommodation Request Form.
NOTRE PLAN DE RECRUTEMENT
01 Posez votre candidature
Nos équipes se composent de personnes apportant des compétences, des connaissances, des contributions, des idées et des expériences variées. Nous souhaitons vous aider à trouver le poste qui vous correspond. Consultez les descriptions de poste, les services et les équipes pour trouver le poste parfait pour vous.
02 Rencontrez des responsables du recrutement ou passez une évaluation
En cas de sélection pour un poste au sein de l'entreprise (poste Corporate), une personne du service de recrutement vous contactera pour entamer le processus d'entretien. Cette personne sera votre contact principal tout au long du processus. Pour les postes dans la vente au détail (postes Retail), l'évaluation interactive comprend une discussion et des quiz. Elle dure environ 10 à 20 minutes. Quel que soit le poste que vous visez, nous souhaitons en savoir plus sur vous, alors n'hésitez pas à nous dire quelle est votre vision d'un service de haute qualité et ce qui vous rend unique.
03 Entretien
Abordez cette étape avec confiance, en faisant vos recherches, en comprenant ce que nous attendons et en vous préparant à répondre aux questions qui vous seront posées pour mieux connaître votre personnalité et votre parcours.
