WHO YOU’LL WORK WITH
As Virtual Material Designer, you'll serve as a Category and Design resource by driving 3d material creation from ideation to manufacturing for Footwear. You will work on the Virtual Material Design team within the Digital Design Studio of Consumer Product Brand Marketing Operations (CPBMO).
You will collaborate with 3D counterparts and category product creation teams on deliverables. You will create and present assets that effectively communicate Design’s intent to a variety of audiences. Additionally, you will provide technical expertise and process support to Design, Development, Engineering and Innovation teams. You will provide support for Design staff as needed to execute seasonal and Code moment deliverables. You will partner with the category to set project, team and individual priorities that align with departmental/functional goals and drive material creation from ideation to manufacturing for Footwear and creating 3d materials and visualizations for products and experiences.
WHO WE ARE LOOKING FOR
We are looking for a Virtual Material Designer to join our team at Nike World Headquarters in Beaverton, Oregon. Aspects of Nike’s digital evolution hinge on the ability of the Virtual Material Design team to leverage digital tools in x team collaborations to expand ideation, accelerate early concepting and amplify design intent for new Nike materials. Ideal candidate is naturally curious and excited to thrive as part of a strong, high-functioning team to deliver design and business results through understanding the value of sharing information and by constantly learning from those around you to build skills.
BA/BFA/MA Preferred
3+ years of experience in a related 3D field or 2+ years of experience working with 3D digital workflow teams at Nike.
Portfolio demonstrating ability to create and render high quality realistic 3D materials and assets, including examples of node graphs, material close ups and product renders.
Knowledge of 3D software specific to the 3D Material Design process:
Proficient in 3D material authoring in DCC tool of choice, (Substance Designer or equivalent preferred).
Portfolio demonstrates understanding of the interaction between color, materials, and light.
Proficient at look development and rendering, (Maya/Vray or equivalent preferred).
Familiarity in creating parametric materials using Substance Designer.
Familiarity with real-time and path-tracing render engines.
Learning best practices as defined by the business for the creation of 3D Materials:
Works with the Manager and gathers information necessary from partners to ensure 3D Concept Materials are following best practices.
With support, interprets Design sketches and co-creates concept materials.
·Works on assigned projects, collaborating on 3D Concept Materials with product and materials designers.
·Partners with the Manager and Design to ensure potential design issues can be resolved properly.
Very strong interpersonal communication and collaboration skills
leading with curiosity
Knowledge of Creative Culture
WHAT YOU’LL WORK ON
With guidance from the Manager and Sr members of the team you will work with Design Partners on Priority Projects, Special initiatives and Immersive Experiences. You will create and present assets that effectively communicate Design’s intent to a variety of audiences. Additionally, you will provide technical expertise and process support to Design, Development, Engineering and Innovation teams. You will provide support for Design staff as needed to execute seasonal and Code moment deliverables. You will partner with 3D Design and the Fields of Play to set project, team and individual priorities that align with departmental/functional goals and collaborate on project teams Cross-Engine to achieve milestones and objectives.
Learning how to interpret Design sketches to understand how to approach a 3D Material. Work with the Manager to figure out solutions for design:
Experience communicating in a multi-disciplinary team, including engineers, artists, and designers.
Develop innovative solutions to simple challenges.
Understand Product Creation and Design. Learning how to inform Design where products may need to be modified before material creation, allows the design to resolve issues themselves.
Learning Standards to guide direction on final deliverables:
Learning the concept material design process and referring to standards. Works with their manager to ensure work is being delivered properly.
Work-based on a single project across a single engine:
Work focuses on the current project they are working on.
We are committed to fostering a diverse and inclusive environment for all employees and job applicants. We offer a number of accommodations to complete our interview process including screen readers, sign language interpreters, accessible and single location for in-person interviews, closed captioning, and other reasonable modifications as needed. If you discover, as you navigate our application process, that you need assistance or an accommodation due to a disability, please complete the Candidate Accommodation Request Form.
채용 계획
01 지원
나이키 팀은 다양한 기술과 지식, 의견, 아이디어, 배경을 가진 사람들로 구성되어 있습니다. 직무 소개서와 부서, 팀을 살펴보며 내게 맞는 역할을 찾아보세요. 적합한 직무를 찾을 수 있기를 바랍니다.
02 채용 담당자와의 만남 또는 평가 진행
본사 직무에 선발되면 면접 과정을 시작하고자 채용 담당자가 연락을 드립니다. 해당 과정을 진행하는 동안 이 담당자와 주로 연락하게 됩니다. 리테일 직무의 경우 채팅과 퀴즈 등 양방향 평가가 진행되며, 완료하는 데는 약 10~20분이 소요됩니다. 어떤 직무에 지원하시든, 나이키는 여러분에 관한 모든 정보를 듣고 싶습니다. 그러니 여러분이 어떻게 세계 최고 수준의 서비스를 제공할 것인지, 여러분만의 특별함은 무엇인지 주저하지 말고 보여주시길 바랍니다.
03 면접
이 단계를 자신 있게 시작하기 위해 필요한 정보를 조사하고 나이키가 추구하는 요소를 파악해 보세요. 또 여러분과 여러분의 배경에 관해 자세히 알기 위해 고안된 질문에 답할 준비를 갖추세요.