成为 NIKE, Inc. 团队的一员

NIKE, Inc. 不仅仅是为全球顶尖运动员提供装备,更是一个发掘潜力、突破边界、创造无限可能的地方。我们致力于寻找善于成长、思考、梦想和创造的人才。我们的企业文化因拥抱多元化、鼓励想象力而蓬勃发展。Nike 寻觅奋斗者、领导者和梦想者的加入。NIKE, Inc. 员工以出色的专业技能迎接挑战,满怀激情地投身于不断变化的行业发展之中。

WHO YOU’LL WORK WITH

We are looking for a Sr. Virtual Material Production Artist to be a part of the virtual material studio at Nike to create, capture, and visualize Nike's sportswear materials for use in 3D software tools such as CLO3D, Browzwear, Substance Painter, Blender, and Unreal Engine. This candidate will combine their experience, problem solving abilities, organizational skills, and creativity to create assets that supports product visualization.

WHO WE ARE LOOKING FOR

The ideal candidate needs to be a highly organized and creative problem solver who works well individually and in a team environment. This person is also proactive, has excellent communication skills, has an eye for detail and can quickly adapt to new technologies. Candidates will excel at 3D textile visualization and understand the real-world development of sportswear (apparel and footwear) materials. Candidates should also have a background including production art, 3D modelling, and 3D product visualization.

This is a technical production role. We use a wide range of software and hardware tools including Adobe Substance Suite, Unreal Engine, Modo, Browzwear and CLO3D software packages and industry standard 3D material scanners. This individual is passionate about virtual materials and enabling Nike's product creation teams in the 3D prototyping space.

  • Bachelor’s degree in design/art, 3D art, game design, or related field, or equivalent combination of education, experience, and training.
  • 5+ years of experience in either the game or VFX as a 3D artist, or 3+ years of experience working with 3D digital workflow teams at Nike.
  • Expert level proficiency using 3D material scanning equipment.
  • Expert level proficiency in Adobe’s Substance Suite.
  • Expert level proficiency in standard 3D apparel design software including Browzwear and CLO3D.
  • Expert level proficiency in creating parametric materials using Adobe’s Substance Suite.
  • Expert level proficiency with PBR-based material standards.
  • Professional level proficiency look-development skills.
  • Highly proficient understanding of the interaction between color, materials, and lighting.
  • Proficient in standard 3D design software such as Maya, Modo, Blender, and 3DS Max.
  • Proficient with real time and path-tracing render engines for product visualization.
  • Experience and understanding of the apparel and footwear product creation process
  • Extensive portfolio demonstrating ability to create and present a wide variety of high quality, photoreal 3D materials.
  • Highly organized, proactive, and self-sufficient.

WHAT YOU’LL WORK ON

If this is you, you’ll be working in Nike's product space, where you will be part of a larger 3D visualization studio including modelling, compositing, and immersive teams. Responsibilities include scanning, creating, and testing Nike footwear, apparel, and accessories materials, 3D product visualization, and supporting the delivery of 3D assets across Nike's internal and external teams. You will educate our clients on how to use 3D assets in their work and explain the relationship between 3D visualization and real-world material development. You will also document new findings and share them with the rest of the team so we can grow together.

Deliver 3D Material Assets

  • Scan or manually replicate physical material samples including both the visual characteristics (texture, color) and physical properties (weight, drape, stretch).
  • Problem solves materials and trims that are difficult to digitally represent.
  • Create component and trim 3D assets from physical samples and design intent schematics.
  • In partnership with the team, review and maintain digital library assets.
  • Work with the manager and team to develop and maintain technical standard, best practices, and SOP documents for 3D material creation.

Digital Prototyping

  • Support of 3D material design projects including new design directions.
  • Leads 3D projects and Influence partners to collaborate using 3D tools and techniques.
  • Materialize product models to enable seasonal digital product sampling.
  • Reviews product renders to ensure the look and feel of digital product images meet standards.

Communication

  • Communicate technical information and persuade others effectively
  • Understand requirements, present work, and influence direction while working with partners.
  • Uses 3D tools to improve product creation communication and help reduce the cost of physical samples.

Mentorship and Learning

  • Mentor virtual material artists, providing guidance and feedback on their work.
  • Help onboard new talent into the virtual material production team.
  • Invite others to learn from personal workflows and share tips and tricks to improve workflows of others.
  • Continuously improves skills and stays current with studio standards and 3D industry technologies.

We offer a number of accommodations to complete our interview process including screen readers, sign language interpreters, accessible and single location for in-person interviews, closed captioning, and other reasonable modifications as needed. If you discover, as you navigate our application process, that you need assistance or an accommodation due to a disability, please complete the Candidate Accommodation Request Form.

预期内容

我们的招聘策略

01 申请

我们的团队拥有多元化的技能组合、知识库、意见、想法和背景。 希望你能找到适合自己的职位,因此请查看职位描述、部门和团队,找到适合你的职位。

02 与招聘人员会面或进行评估

如果被选中担任公司职位,招聘人员将会联系你开启面试流程,并在整个过程中担任你的主要联系人。 如果是零售职位,你需要完成互动式评估,包括聊天和测验,用时约 10 到 20 分钟。 无论担任什么职位,我们都希望充分了解你。因此,请尽情展现你如何提供世界一流的服务以及你的独特之处。

03 面试

从容开启这一阶段,做好充分调查,了解候选人标准并根据个人情况和背景准备可能会被问到的问题。

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